package com.ms.game.slot.base.message;

import java.util.ArrayList;

import com.ms.game.slot.base.GainRateSystem;

public class SlotGameDoSeatVerifyResponse {
	
	/**
	 * 錯誤碼
	 */
	private int errorCode;
	
	/**
	 * 盤面
	 */
	private ArrayList<Integer> symbol;
	
	/**
	 * 末進全盤轉數
	 */
	private int unfull;
	
	/**
	 * 使用的道具卡ID
	 */
	private String useItemId;
	
	/**
	 * 當前幣值比ID
	 */
	private int gainRateID = GainRateSystem.SYSTEM_DEFAULT_GAIN_RATE_ID;
	
	/**
	 * 此遊戲館的幣值比資訊
	 */
	private ArrayList<SGainRateData> gainRateDatas;
	
	public int getUnfull() {
		return unfull;
	}

	public void setUnfull(int unfull) {
		this.unfull = unfull;
	}

	public ArrayList<Integer> getSymbol() {
		return symbol;
	}

	public void setSymbol(ArrayList<Integer> symbol) {
		this.symbol = symbol;
	}

	public int getErrorCode() {
		return errorCode;
	}

	public void setErrorCode(int errorCode) {
		this.errorCode = errorCode;
	}

	public String getUseItemId() {
		return useItemId;
	}

	public void setUseItemId(String useItemId) {
		this.useItemId = useItemId;
	}
	
	public int getGainRateID() {
		return gainRateID;
	}

	public void setGainRateID(int gainRateID) {
		this.gainRateID = gainRateID;
	}

	public ArrayList<SGainRateData> getGainRateDatas() {
		return gainRateDatas;
	}

	public void setGainRateDatas(ArrayList<SGainRateData> gainRateDatas) {
		this.gainRateDatas = gainRateDatas;
	}
	
}
